![]() At this point, I’d have more fun slinking my way around to an air duct and bursting out only to grab one human and disappear again. And those with weapons are automatically put on guard in the direction of the noise. With a single button press, the monster lets out a low growl that’ll send most humans running in fear. You’re free to just launch yourself into a room and obliterate a bunch of scientists in a red-spray of blood - but I preferred having fun with my prey. Humans stand no chance against the monster, especially those without weapons. It’s this movement that not only makes the game feel so good to play but makes the monster feel like an apex predator. The tendrils glide along walls and pull yourself in whichever direction you want and even into tight spaces like air-ducts with ease. No matter your size the monster has an impressive ability to sort of just float throughout any room. This eventually turns you into a massive red tendril monster that looks like something out of a Resident Evil nightmare. ![]() As you continue through the game you’ll devour both humans and harvest other experiments to build your biomass. You start out as a small collective of tendrils and begin the game with a simple attack and the ability to move throughout any environment with ease. I adapted the narrative to fit my fiction and I was playing as the cousin of the monster from The Thing. Which I kinda loved because Carrion is very obviously inspired by 80’s horror films. The creature doesn’t have a name and for the most part, the story is left for you to fill in the blanks. It’s equal parts Metroidvania and player directed blood-bath and one of the best games of the year so far. In this ‘reverse-horror’ game you play as the monster stalking your prey and causing havoc all over the facility in a bloody fashion that couldn’t be more fun. Carrion, from developer Phobia Game Studio, lets you seek bloody revenge as a mysterious creature attempting to escape a secret facility.
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